
Armed // Dangerous
Card Details
Armed
Sorcery
- Mana cost
Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Dangerous
Sorcery
- Mana cost
All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)
More Info
Armed // Dangerous, uncommon sorcery from The List (2022). Cast one or both halves: give a creature +1/+1 and double strike, or force all creatures to block a target creature.
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Card updated 14 Sept 2026. Prices may differ from individual listings.