
Homarid
Price data for this card starts 14 Sept 2026
| Date | Market | Cardmarket |
|---|---|---|
| 14 Sept 2026 | N/A | £0.15 |
| 15 Sept 2026 | N/A | £0.15 |
| 16 Sept 2026 | N/A | £0.15 |
| 17 Sept 2026 | N/A | £0.15 |
| 18 Sept 2026 | £0.14 | £0.14 |
| 19 Sept 2026 | N/A | £0.14 |
| 20 Sept 2026 | N/A | £0.14 |
| 21 Sept 2026 | £0.14 | £0.14 |
| 22 Sept 2026 | £0.14 | £0.14 |
| 23 Sept 2026 | £0.14 | £0.14 |
| 24 Sept 2026 | £0.14 | £0.14 |
| 25 Sept 2026 | £0.14 | £0.14 |
| 26 Sept 2026 | £0.14 | £0.14 |
| 27 Sept 2026 | N/A | £0.14 |
Card Details
Creature — Homarid
- Mana cost
- Mana value
- 3
- Power
- 2
- Toughness
- 2
This creature enters with a tide counter on it. At the beginning of your upkeep, put a tide counter on this creature. As long as there is exactly one tide counter on this creature, it gets -1/-1. As long as there are exactly three tide counters on this creature, it gets +1/+1. Whenever there are four or more tide counters on this creature, remove all tide counters from it.
More Info
Homarid is a common blue creature from Magic: The Gathering's Fallen Empires set. It enters with a tide counter and gains counters each turn, changing power based on counter count.
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Card updated 27 Sept 2026. Prices may differ from individual listings.