
Alive // Well
Price data for this card starts 14 Sept 2026
| Date | Market | Cardmarket | Cardmarket Foil |
|---|---|---|---|
| 14 Sept 2026 | N/A | £0.05 | £0.27 |
| 15 Sept 2026 | N/A | £0.05 | £0.27 |
| 16 Sept 2026 | N/A | £0.05 | £0.27 |
| 17 Sept 2026 | N/A | £0.05 | £0.27 |
| 18 Sept 2026 | £0.05 | £0.05 | £0.27 |
| 19 Sept 2026 | N/A | £0.05 | £0.27 |
| 20 Sept 2026 | N/A | £0.05 | £0.27 |
| 21 Sept 2026 | £0.06 | £0.06 | £0.27 |
| 22 Sept 2026 | £0.06 | £0.06 | £0.27 |
| 23 Sept 2026 | £0.06 | £0.06 | £0.27 |
| 24 Sept 2026 | £0.06 | £0.06 | £0.28 |
| 25 Sept 2026 | £0.06 | £0.06 | £0.28 |
| 26 Sept 2026 | £0.06 | £0.06 | £0.28 |
Card Details
Alive
Sorcery
- Mana cost
Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.)
Well
Sorcery
- Mana cost
You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.)
More Info
Magic: The Gathering uncommon sorcery from Dragon's Maze (2013). Cast Alive to make a 3/3 Centaur token, or Well to gain 2 life per creature you control. Fuse lets you cast both halves.
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Card updated 26 Sept 2026. Prices may differ from individual listings.